Okay so this is pretty much a journal of how I managed to get Maya to run for the first time on one my my Linux boxes.
As you may have know, Autodesk is one of the major names in the graphic and VFX industry, with their line-up of industry standard softwares like 3DS Max, Maya etc.
Unfortunately, for some reasons they still couldn’t hire a capable engineer who could create a half decent installer package for the Linux platform. Maya is the only software in their lineup that is still currently being maintained for Linux, and even then it’s still using old packaging techniques from 20 years ago, made for RPM-based Linux distros (which made sense at the time since professional Linux distros are mostly RPM-based, Red Hat, CentOS, etc.). But 20 years later, with the rise of Ubuntu and its DEB-based variants, the RPM distros now hold only a fraction of the market share. And yet, for some reason, official Maya installer is still created with RPM in mind. I reckon it’s either they couldn’t afford a capable engineer, or the guy who’s responsible for maintaining Linux installers is too old to learn new technologies (as an old guy working in the tech industry myself, I deeply sympathize).