Grab install.sh from this Github and just run it.
It’s that simple, really. This is why the opensource community is great. The Figma team had failed to create a native Linux desktop app for over 2 years (which is still nothing compare to Google on their promise to launch a Google Drive client for Linux), and yet an unknown individual managed to do it in his/her spare time.
Why would you need a desktop app when Figma works in your browser, you ask? Here’s a hint: Native Font! I mean Figma did a great job integrating Google Fonts in their app (I figure that would be sufficient for 90% web-related design work). But any real designer would have to have their own font collection, and not being able to use it in their favorite design tool is just bad design.
Note: if for some reason the install script fails, you can always download a premade AppImage for Figma from the same Github
From the description:
Houdini 17 includes a wealth of new features, including a GPU-accelerated multisolver for cloth, hair, soft bodies and grains, a new white water solver, a material-based destruction framework, facial autorigs, fullbody IK, enhanced animation and modeling workflows, UV autoseaming, GLTF I/O, gamedev tools and much more.
You guys hear that, GPU-accelerated cloth engine! Looks like we won’t even need nCloth or Marvelous Designer in the future. I honestly don’t know how they do it, but every new release blows our friggin’ mind, unlike Maxon’s releases, which takes a lot of concentration to spot the changes. Don’t get me wrong I still very much like Cinema4D, releases are still leaps and bounds better than Autodesk’s bug-ridden products, but it kinda hit a R&D block for a few years now.
As far as Autodesk go, well I guess given their huge market share, they might stay relevant for a few more years, but if you want job security, I’d suggest to jump on the Houdini bandwagon as soon as possible. Houdini 16.5 has been going stable on my Deepin Linux box on first try, while Autodesk Maya took a lot more effort to install, and even by some miracles you manage to get it to run, it wouldn’t last long, a simple graphic driver update (which is absolutely necessary) would break your installation easily. Face it, a company with decades operating in the industry and billions of dollar in the bank, still couldn’t get something as simple as that done, then it’s only a matter of time before people move on to better things.
Get Houdini today! (I’m not even getting paid for promoting it, it’s just that the team over at SideFX is just too awesome)
I absolutely love Bitnami due to its sheer simplicity in making the process of setting up a local web stack a complete breeze, especially how adding modules like WordPress, Drupal, Magento etc. is as easy as installing Skype. There’s one thing that bothers me with the module installers though, is that there’s no multi installation option available during the installation process. Well after a bit of digging around, I realize that the option is there, but for some reason it’s not baked into the GUI installer. Instead you’d need to pass the option using the command line interface. That’s not a problem for me but many people who’s not familiar with the CLI may find it a hassle, which it is. But once you get the hang of it, it’s actually the easiest way to add additional installation of a webapp to your development stack (yes, even easier than doing it manually since you don’t have to go through the database creation process).
To install the WordPress module into an alternative location, you need to use the switch –wordpress_instance_name NEW_BLOG where NEW_BLOG is the directory you want to install your copy of WP in.
Specifically, here’s the instruction for each platform:
shell> ./bitnami-wordpress-VERSION-module-windows-installer.exe --wordpress_instance_name NEW_BLOG_NAME
sudo chmod a+x bitnami-wordpress-VERSION-module-linux-x64-installer.run sudo ./bitnami-wordpress-VERSION-module-linux-x64-installer.run --wordpress_instance_name NEW_BLOG_NAME
Mac OS X
hdiutil mount bitnami-wordpress-VERSION-module-osx-x86_64-installer.dmg /Volumes/WordPress\ Module\ VERSION/BitNami\ WordPress\ Module.app/Contents/MacOS/installbuilder.sh --wordpress_instance_name NEW_BLOG_NAME
Once you have the module installed, you will be able to access it through http://localhost/NEW_BLOG_NAME
(if you launch it using the launcher, it will still go to the default address http://localhost/wordpress, you will need to enter the address manually in the URL bar).
Bitnami is a great product and hopefully the company will have enough money to afford a read developer who could put this simple option in the GUI installer soon.
I just came across Viktor Hertz’s Honest Logos and I’m kinda inspired, I’m thinking of doing a similar series focusing on common brands in Vietnam. But I need some ideas, any suggestion?
Off the top of my head, I got:
- VCB: largest bank with worst customer service
- Miniso: Chinese stuffs masquerading as Japanese stuffs
- Mumuso: same as Miniso but masquerading as Korean stuffs instead of JP
- VTV: Vietnam’s disgrace of a national television network
- FLC Group: Fuck Life, build Cable cars
- What else you guys got?
I love Slack as a productivity chat client (except the ridiculous pricing) but there’s one thing I think it could use some improvement, its color scheme. Looking at Slack after coming over from Discord is like looking directly at the sun. Slack does allow you to change the color scheme of the sidebar, but the main part that you look at, you can only change via loading a custom css via their ssb-interop.js file. So here’s how you do it:
Okay this post is nothing but a link, which is this one:
Download Unity 2017.4.9f1 (latest version as of this post (yeah I know, it’s almost 2019 but I guess Unity isn’t big enough to hire a real Linux maintainer)
Seriously, that link should’ve been the first result when you google ‘Unity3D Installer for Linux’, but google thinks you want to read a blog post instead. Typical third rate search engine.
Following my previous post on how to install Maya 2018 on Linux, today I’m gonna be installing Mudbox 2018. But instead of forcing you to go through all that craps, I’m just going to condense the steps into this simple script. Just run this thing and be done with it. (If you need the installer, you can grab it directly from Autodesk, for some reasons they try to hide the 2018 version from my account, only showing 2017 and older, I had to dig up half the server to hunt down this link) Read More